What connects WARDOGS to BULKHEAD's earlier games?

The official portfolio lists WARDOGS alongside The Turing Test, Battalion 1944 and KILLRUN. That answers the common question about whether this is the studio behind those titles. It does not make WARDOGS a sequel to them. BULKHEAD describes WARDOGS through its own combination of shooting, vehicles, construction, destruction and persistent cash. EVIDENCE / 01BULKHEAD WARDOGS page and studio portfolioOpen source (opens in a new tab)

Team17's reveal confirms the publishing partnership. For the current product identity, the Steam listing gives both company names alongside WARDOGS itself. Use that combination when searching for the game; “War Dogs” on its own can return unrelated works and businesses. EVIDENCE / 03Team17 WARDOGS revealOpen source (opens in a new tab)

Follow the source that answers your question

For a purchase, use Steam's current package, price and requirements. A developer interview can explain intentions but is not a substitute for the product you are buying.

For technical questions, BULKHEAD's own presentations can go further than the store description. Its Level Design & Performance presentation, for example, explicitly names Unreal Engine 5 and explains the team's performance priorities. The engine page keeps that confirmed identity separate from unsupported version guesses. EVIDENCE / 04BULKHEAD: Level Design & PerformanceOpen source (opens in a new tab)

For a test or release announcement, follow the dated notice and its later updates. Save the announcement link rather than relying on a repost that removes the date or conditions. The release-date page tracks the current schedule; this profile is the place to establish who is making the game.